Post Processing Stack Playmaker Action Set

The Post Processing Stack is Unitys long awaited post processing stack which includes everything from color correction to bloom. The following playmaker actions allow you to control all aspects of the post processing stack. Please note however, it does also require the Post Processing Utilities Tool to work (which is also free).

A sample of the included actions:

  • setPostAntialiasingBlending
  • setPostAntialiasingBlendingMotion
  • setPostAntialiasingJitte
  • setPostAntialiasingMethod
  • setPostAntialiasingPreset
  • setPostAntialiasingSharpen
  • and many many more...