Learn to setup playmaker actions for the new popular Post Processing Stack for Unity using Keijiro's controller utilities script along with my free custom actions.
The Post Processing Stack is Unitys long awaited post processing stack which includes everything from color correction to bloom. The following playmaker actions allow you to control all aspects of the post processing stack. Please note however, it does also require the Post Processing Utilities Tool to work (which is also free).
A sample of the included actions:
The Ballistic Projectile Helper Asset for Unity, is a simple set of custom functions used for the calculation of projectiles in Unity.
Do you have questions like "What direction should I shoot my cannonball with a fixed speed in order to hit a target position? Or is my speed not enough to hit the target at all?" This asset will help you perform those calculations.
The following playmaker actions can access all the calculations of this asset through playmaker!
An easy to use free Unity Asset which allows you to know whether your character is in the shadow or non-shadow area. It doesnt get much more simple than this. Along with the playmaker actions below, you are ready to build a stealth game with playmaker!
In this tutorial we look at getting hit reactions using the third party asset "Ragdoll - Hit Reaction Manager" along with playmaker. We use three methods to trigger hit reactions including setting a manual location, mouse click and raycast. Great for natural reactions to gunshots, collisions and other "hits".
In this tutorial learn how to download the free Textmesh Pro Playmaker action set to use with the now free asset, Textmesh Pro. Next we look at some basic usage of these playmaker actions.
Custom Playmaker actions for the unity store asset Outline Effects. In this tutorial we show you how to use the asset as well as briefly cover the playmaker actions.
Ragdoll Hit Reaction Manage is a powerful yet fair priced ragdoll and physics hit reaction system. It can be used to simulate hits using physics (such as blows from falling objects, gunshot hits or strikes from bunt weapons). It can also simulate full rag doll death simulations, and most importantly can perform ragdoll back to mecanim in Unity.
This playmaker action set allows you to easily control the Outline Effect (free) Asset from the Unity store. This asset controls and draws outline around sprite, lines or mesh renderer objects.
The playmaker action set includes the following actions:
Last time we checked however, this asset is not rendering correctly in VR.
"Textmesh Pro is the ultimate text solution for Unity", made even better with custom Playmaker actions. These actions allow you to control virtually every aspect of Textmesh Pro right from inside of Playmaker!
Textmesh Pro Basic:
- enable TextmeshPro Font Asset
- enable TextmeshPro Font Size
- enable TextmeshPro Font Style
- enable TextmeshPro Text
- enable TextmeshPro Text Alignment
- enable TextmeshPro Text Color
Textmesh Pro Advanced: