Learn how to setup your vive controller and ugui buttons for on touch (on trigger enter) events. Optionally trigger your ugui button highlight color or use the Vive trigger to confirm your ugui button touch, all with playmaker and no scripting.
Learn how to use X-Weapon Trail with playmaker in your next VR, 3D or 2D for your next Unity game.
Learn how to use custom (free) playmaker actions with VRTK in unity to toggle gameobjects on and off using the "menu" button on the Vive. This is a great trick to turn your menu canvas off and on for your next Vive project.
Learn to use the VRTK trackpad with playmaker (using free custom actions) to move a gameobject using force (force controller movement). This is great if you want a physics based game with characters or gameobjects moved via trackpad (single or dual).
Use VRTK for SteamVR in Unity along with Playmaker and our custom actions for visual scripting solution to moving the Unity Character Controller game objects around the screen. This video introduces the basic concepts of the trackpad controller on Vive and how to store and use Vector2 and Vector3 variables in playmaker.
Learn how to send your VR Weapon enabled gun to your Steam VR Vive controller in unity using playmaker. No code nessesary. This is great if you want to button map a specific gun to your controller or create your own inventory system for your weapons with playmaker.
Setup fully functioning VR doors in SteamVR (Unity) using VRTK. This a basic how to that looks at hinges and rotating intractable objects. Make your VR doors come to life!
Learn how to create your own custom "city" skybox for Unity. This is a great trick for VR to create more rich distance environments. It works especially well for indoor scenes with windows looking outside. Your "city" can be mountains, spaceships or whatever far environment you can imagine, all displayed in your custom unity skybox, with extremely low performance cost!
This VRweapons Playmaker action set can control or change virtual every aspect of the VRweapons package via playmaker. This gives you the ability to reload your guns by playmaker, change your gun stats, and even change the type of gun itself! I have also included playmaker actions to manage the health script so that playmaker can increase your max or current health (player upgrades or player healing). This can also allow you to trigger death animations (animations no included) or partical effects such as blood upon impact (partical effects not included).
This playmaker action set for VRTK extends the VRTK toolset into playmaker and allows playmaker users to unlock the full potential of VRTK without any coding (and instead, visual programming). This playmaker action set is currently underdevelopment, but is in working order to use now. Future updates should not break any projects (however, it is always recommend to backup any unity projects before adding any new assets).